At every turn, fans are eagerly sharing their lists of the greatest releases of 2025. But what about the stinkers, the failures? We'll take a moment to recognize the most panned games of the year, according to the aggregate scores from Metacritic. Could each of these games as disappointing as the ratings suggest? Here is the list.
10. Welcome Tour for Switch 2
Metascore: 54/100, User Score: 3.4/10
Initial reactions to this showcase title were heavily influenced by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like competing console launches. Reviewer sentiment spanned a wide spectrum, from scathing critiques to somewhat forgiving reviews that highlighted the polished software itself. Despite the grumbling, the title proved to be a surprisingly robust digital seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Marketed as "not just a racing game," this vroom-vroom title from studios in Germany and Poland garnered overwhelmingly poor reviews. The consensus was that the game was lacking in almost every category, particularly in a year filled with excellent racing experiences. Ultimately, this underwhelming entry was advised to be left unplayed.
8. The Purrfect Bubsy Collection
Aggregate Score: 53/100, User Score: 8.6/10
To begin with: the awkward title grammar is a silly strike against it. This compilation of SNES and PS1 platforming games revives a sarcastic feline known for non-stop quips. The consensus was that these games haven't aged well originally and have not improved with age. The improbably high user score is a baffling oddity to the professional reviews.
7. Hunter x Hunter: Nen x Impact
Metascore: 53, User Score: 3.5
This manga-based fighting game was met with significant backlash from both critics and fans. Issues included a limited roster of characters and a dearth of content. Fan reaction was especially negative, with some expressing a wish that the title's failure would have consequences for similar releases.
6. Neptunia Riders Vs Dogoos
Metascore: 51, User Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this vehicle combat game tasks players with gathering cute monsters. Critics argued that its attempt to channel a unique feel didn't land, coming across as more of a cash grab than a worthy Neptunia game. Its short length combined with a premium price was criticized.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a piece of lost media from the Xbox era, finally released after nearly two decades in development hell. The developers opted to keep the game as an authentic artifact of its time, fully aware that today's audiences might criticize its retro feel. As such, many reviews concluded that the fascinating story of its journey was more compelling than the actual gameplay.
4. Salvation
Metascore: 44, User Score: 2.4
This anime-styled action game modeled after games like *Returnal* fell flat with critics. Common complaints were bland enemy design, monotonous stage design, and a forgettable story. A much-criticized system involving the protagonist's clothing was seen as adding nothing and detracted from the game's enjoyment.
3. Paramedic Simulator
Aggregate Score: 44, User Score: 4.9
Think of the tense surgery games of the past, then strip away the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Critics found the ambulance-driving sequences to be tedious and repetitive, and the narrative's handling of serious themes was criticized as being poorly executed. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This new direction for the classic virtual pet formula transforms the franchise into a minigame collection title. The result, according to critics, was a dull series of basic activities that very soon overstayed its welcome. Some reviews went so far as to declare it one of the lowest-quality titles available on its platform, pointing to a profound lack of satisfying gameplay.
1. MindsEye
Metascore: 37, User Score: 2.5
Intended to be a high-profile open-world action game from a studio led by well-known figures, *MindsEye* was a spectacular critical flop. Reviews savaged its poor shooting mechanics, uninspired storytelling, and a host of horrendous bugs. Critics found it to be a significant step back compared to decades-old games in the same genre. Among the sea of negativity, a tiny number of positive user reviews found value in the experience, serving as a lonely contrast.