Mortal Kombat's Legacy Kollection: An Almost Perfect Triumph for the Fighting Game Franchise
The Mortal Kombat series continues to hold its share of secrets and the capacity to surprise, more than 30 years after its initial debut in gaming halls. This latest compilation including the brand's formative years, comprising four arcade games, various home ports, and related titles, transcends just a well-emulated set of legendary games including less celebrated releases — it additionally serves as a rich documentary about the development of the renowned brand.
Even as a lifelong Mortal Kombat fan who has carefully followed its development and progression, there was numerous fresh aspects for me to understand and value about the series.
What Constitutes the Legacy Kollection
Mortal Kombat: Legacy Kollection comparable to other retro collections from the creators at Digital Eclipse, portion educational film, part playable archive. The anthology contains digitally recreated editions of the pioneering arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, plus console and handheld ports of some of those games. The anthology additionally contains the brand's experiments at spin-off titles, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — some of the brand's worst entries.
The Legacy Kollection thus isn't a greatest hits compilation, but an exploration into the franchise's initial era, when developer Midway and series co-creators Ed Boon and John Tobias were discovering methods to develop a battle series, produced using film material of actual people, through experimentation. Observing the archival material — containing archival footage, recent conversations, and scans of old flyers, comics, and including internal communications — it's remarkable to see how Mortal Kombat went from simple starts to a global sensation. It's truly remarkable to see a group of young game developers, developing without clear direction or supervision, focus their cultural enthusiasms into birthing an iconic game franchise.
Educational Component
The documentary portion of Mortal Kombat: Legacy Kollection traces the growth of the combat franchise and its creators' careers at the currently closed Midway. It subsequently demonstrates how these identical developers reckoned with how to routinely one-up themselves, facing no small amount of demand to replicate their achievements. It represents an intriguing historical record made from video recordings and film-based pictures and manual drawings, which showcase the DIY nature of Mortal Kombat's development and how oral tradition helped circulate its mysteries and secrets of MK in its arcade heyday. Told in bite-sized chunks, it's highly engaging set of brief historical films that includes titles, illustrated stories, cinematic adaptations and even the silly live-action tour. The compilation also contains some unused moves and digital fighter representations among its cutting-room-floor content.
Playable Component
Interspersed along the five-segment historical film's chronology are opportunities to engage with the original releases. At various points, audience members can jump into a combat game session or one of its home console ports to reexperience its mechanics and visual presentation, recreated with impressive accuracy on current technology.
I spent the bulk of my time playing the arcade classics, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here stand the test of time, particularly during direct competitive sessions. But playing against the aforementioned game's AI-controlled opponents is a reminder of how crude and unjust the programming was in the series' initial installments. Computer-directed fighters obviously use unfair advantages or are otherwise dumb as rocks. If you don't have another person to compete with — online play is available in numerous anthology releases, but rather basic in functionality — you'll miss the full enjoyment.
Visual Options
The twenty-three accessible Mortal Kombat titles in the collection, a combination of gaming hall, television, and mobile releases, are faithfully recreated, though I detected a handful slight anomalies — primarily delayed responses and intermittent errors, particularly in Mortal Kombat 4. And while the games are largely presented as-is, the creators has incorporated various clever convenience enhancements and display customization choices. As an illustration, you can choose to reveal combatant-unique actions during gameplay and select to activate unlimited duration to complete lethal techniques. Additionally available are settings for accessing hidden fighters, removing the requirement to complete some esoteric trick to obtain them.
Visually, the games can be experienced with numerous graphical effects and display options. Mortal Kombat: Legacy Kollection includes remarkably accurate options that simulate the CRT monitors of gaming halls or home televisions, or the greenscale screen of a Game Boy. An especially welcome feature is the option to have coin-op-inspired frames framing the gameplay, with your selected Mortal Kombat title precisely and gently mirroring against the artificial ebony plastic frames. It's quite aesthetically pleasing.
Additional Features
The collection includes numerous welcome features besides the educational material and simulated classic games, including a music player that allows users to rediscover the soundtracks of different Mortal Kombat games excluding the sounds of combatants violently defeating each other. There are also combatant descriptions that contain backgrounds and multiple story elements displayed via the idle displays of gaming hall releases and conclusions.
Lost Media Recovery
One of the biggest highlights for hardcore Mortal Kombat fans is the ability to access a segment of previously unavailable content in the form of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an initial venture by the company at head-to-head network battles in coin-op establishments. The Wavenet Edition of the game is almost exactly the same to UMK3, but provided the ability to compete against internet adversaries and included some minor bug fixes and balance. However, this network version failed to achieve popularity, in part